![]() Ghosts will create Paranormal Events by manipulating the house as the player explores, sometimes in scripted events, sometimes as randomized events such as light bulbs burning out or doors locking. The house is designed as a semi-open world, with large sections freely explorable to the player, including areas not relevant to the current chapter. ![]() Locked doors and the keys that fit them form a central part of progression through the game. Players roam the house in a first person perspective, able to manipulate objects and doors and must manage limited resources such as lighter fluid and spare light bulbs as they explore the home trying to discover the truth. As of July 2019, the first two have been released as part of the game's early access period. The game is planned to be split into four chapters. Players will have to relive fragments of the house's history, each of them bringing the player closer to what is behind the dark history of the place by witnessing firsthand the "visage" each death left behind. Visage is set inside a large house in which terrible things have happened. The game ran Kickstarter and Steam Greenlight campaigns. Similar to Allison Road, the game is a spiritual successor to P.T. ![]() Visage is an independent survival horror video game in development by SadSquare Studio.
0 Comments
Leave a Reply. |